Filtra

The last filter you'll need.

Filtra is an advanced parametric EQ / filter engine that lets you draw and explore filter shapes in ways that were never before possible, armed with a modulation suite that turns something as stale and boring as EQ into a performance centerpiece of your music.

Coming Soon

Sign up for updates on beta access, release, and future sales.

The Filtra plugin window: a cyan frequency response curve warped into steps and folds across the plot, colored band nodes along it, a resonance panel open, and STRETCH and OFFSET warp cards live in the rack below

THE CHAIN, IN ONE CURVE

Filtra is a parametric equalizer. You place up to 16 bands on a graph and draw a response, the same job your channel EQ does now. What you draw is what you hear, to about 0.6 dB.

The part your current EQ cannot do starts after you draw. The whole curve becomes an object. Warps stack up to 8 deep beneath it and slide, fold, quantize, rectify or remap the shape, live, while every band stays exactly where you put it. Shapes that normally take a chain of plugins come out of one curve.

Surgical when you need it. Unhinged when you don't.

CHOOSE YOUR NODE

Twelve kinds of node, sixteen of them at once, across up to eight layers you can reorder.

Bell
Low Pass
High Pass
Low Shelf
High Shelf
Notch
Band Pass
Tilt
Comb
Dispersion
Wavetable
Vowel

Dispersion leaves the analyzer flat and moves things in time instead, and carries its several modes inside the one node. Wavetable reads its curve out of a wavetable frame, with table position as a parameter you can modulate like any other. Vowel is a formant node, so the curve takes the shape of a vowel and moves from one to the next.

What is less ordinary: the slope is a knob rather than a menu. Instead of choosing 12 or 24 dB per octave you drag it anywhere from gentle to a brick wall, and the corner can be rounded or resonant while you do it. Width goes from a hair to twelve octaves on the same control.

Nodes and warps live in the same rack, so you can put two warps between two EQ layers and hear what that does.

PREPARE FOR WARP

At the core of Filtra is the warp engine: 32 magnitude and phase effects, each one designed and tuned on purpose, none of them touching what you drew. Stack them, reorder them, modulate them, roll the dice on them. Your bands stay exactly where you put them the whole time.

OFFSET
OFFSETSlides your entire EQ shape up or down the spectrum, like transposing it.
GAIN SCALE
GAIN SCALEThe strength dial for your whole EQ: 1.00 = as drawn, 0 = flattened to nothing, −1.00 = perfectly inverted.
BIAS
BIASTilts the balance between boosts and cuts: raise it and cuts lift toward boosts, lower it and boosts sink.
STRETCH
STRETCHZooms your EQ shape wider or squeezes it narrower around a pivot frequency.
MIRROR
MIRRORStamps one half of your spectrum onto the other as a mirror image around the pivot.
LEAN
LEANLeans your shape's features toward the lows or the highs without losing anything off the edges.
BUBBLE
BUBBLEMagnifies the region around the pivot while crowding everything else toward the edges, or the reverse.
FOLD
FOLDDrives your curve into a ceiling that folds it back on itself: big boosts bloom into twin peaks.
FOCUS
FOCUSThe sharpness knob: negative melts the curve into a soft blur, positive etches every detail crisper.
GAMMA
GAMMAContrast for your EQ: crush small wiggles and keep the big moves, or bloom tiny detail into features.
SYNC
SYNCTiles your whole EQ shape so it repeats across the spectrum, or, below zero, stretches it outward instead; ANCHOR slides where the copies grow from.
QUANT
QUANTSnaps your curve onto a frequency grid: positive holds stair-steps like a graphic EQ, negative facets it into straight segments.
EMPHASIS
EMPHASISTips the balance of power in your EQ: boosts grow while cuts fade, or the other way around.
SATURATE
SATURATESoft-limits your curve like tape: big peaks round off against the knee, or push the other way and they exaggerate.
RECTIFY
RECTIFYFolds every cut up into a boost, or every boost down into a cut, so the whole shape pulls one direction.
POSTERIZE
POSTERIZESnaps your curve's levels onto a dB grid: bells terrace into ziggurats, teeth snap to depth steps.
GATE
GATEDeclutters your EQ: detail quieter than the threshold fades away, or flip it so ONLY the quiet detail survives.
RIPPLE
RIPPLELays a stationary ripple across your whole curve, like corrugating the spectrum.
STROBE
STROBESlices your EQ into alternating bands: present, absent, and, past the halfway point, inside-out.
BLOOM
BLOOMFattens every peak wider without making it taller, or erodes everything thinner, like dilating the curve.
EDGE
EDGEReplaces your curve with its own slope: bells become S-shapes, plateaus vanish, edges pop, the wildcard.
LENS
LENSA magnifying glass for one band: the region under the lens stretches wider while its surroundings crowd together, or the reverse.
CRAM
CRAMSqueezes your whole signature into the bass, or the air, leaving flat or held level behind it.
SQUIGGLE
SQUIGGLEFrozen vibrato for the frequency axis: your shape wobbles wider and narrower in alternating bands.
SCATTER
SCATTERShakes the regularity out of your curve: features drift off their grid by a random-but-repeatable amount.
REVERSE
REVERSEPlays your spectrum backwards: the bass signature reappears in the treble and vice versa.
SELF
SELFThe curve steers itself: where it boosts, the spectrum pulls one way; where it cuts, the other, organic, preset-dependent motion.
WRAP X
WRAP XRotates your whole EQ shape around the spectrum: the top rolls off the high end, reappears in the lows, and climbs back, at ±100% it comes full circle, exactly where it started.
WRAP Y
WRAP YSlides your whole curve up or down in level; whatever passes the bound re-prints from the opposite side, at ±100% it has come full circle twice, back to exactly where it started.
HELIX
HELIXThe curve twists through alternating normal and inverted segments that pinch at every flip.
REMAP
REMAPBends your EQ through a drawn transfer map, morphed between four corner curves on an X/Y pad.
MAG HP/LP
MAG HP/LPA frequency window on your EQ: anything you've drawn below the low edge or above the high edge is flattened back to 0 dB, so your shaping lives only inside the band.

OFFSET

Slides your entire EQ shape up or down the spectrum, like transposing it.

STRETCH

Zooms your EQ shape wider or squeezes it narrower around a pivot frequency.

RECTIFY

Folds every cut up into a boost, or every boost down into a cut, so the whole shape pulls one direction.

FOLD

Drives your curve into a ceiling that folds it back on itself: big boosts bloom into twin peaks.

MIRROR

Stamps one half of your spectrum onto the other as a mirror image around the pivot.

SYNC

Tiles your whole EQ shape so it repeats across the spectrum, or, below zero, stretches it outward instead; ANCHOR slides where the copies grow from.

MAKE IT MOVE

Drag and drop connections to modulate practically any parameter, from a modular set of sources: ADSRs, LFOs, Envelope Followers, Random, Key Tracking, Velocity, MPE and Macros.

CONTROL THE CHAOS

The ceiling is a magnitude clamp on the curve itself. You set a limit in dB, and any part of your shape that would rise past it is compressed back under the line instead of being cut off at it.

It is limiting applied to the EQ curve rather than to your audio. Nothing is clipped, no stage is added to the signal path, and the shape keeps its contour on the way down: a bell that runs into the ceiling comes back as a flatter bell, not a squared-off plateau.

So you can be reckless with boosts and still hand over a mix that behaves.

TRY IT FOR FREE

FILTRET

Filtret is free and runs the same engine, with fewer bands and no warp stack. It is the way to hear this before paying for anything.

14-DAY TRIAL

Or run Filtra itself for fourteen days with nothing held back. Every node, every warp, every modulation source, no watermark and no silence dropped into your audio. Sessions you build during the trial keep opening afterwards.

SPECS

WHAT'S INCLUDED

  • 12 node types, totalling a maximum of 16 nodes.
  • Warp stack up to 8 deep, reorderable by dragging, interleaved with more EQ.
  • 32 warp modes to fill those slots from.
  • 6 groups, each with up to 10 macros.

SYSTEM REQUIREMENTS

  • Windows 10 or 11, 64-bit. VST3 or CLAP.
  • macOS 11 or later, Intel or Apple silicon. VST3, AU or CLAP.
  • Linux, 64-bit. VST3 or CLAP.
  • 8 GB of RAM, 16 GB recommended.
  • 100 MB of free disk space.
A closer view of the Filtra window: the warped cyan curve over the plot grid, with the band editor and resonance controls open below it